Maintaining an ethical balance in the curriculum design of games-based degrees
AUTHOR M.P. Jacob Habgood ABSTRACT Mainstream gaming studios in the UK generate global sales of around £1.7 billion a year from an industry which employs around 9,000 people in skilled game development roles (Kilpatrick, 2010). It is primarily the financial success and popularity of this industry which has driven the rise of games-based degrees in […]